Rock Out!

Rock Out! (ロックアウト！, 摇滚！) is a gun/integrated close-range stand that must be controlled by a user. Anyone who picks up the gun can use the stand's ability.

Description
Rock Out is a stand in form of an Uzi with some futuristic elements. The gun comes with a silver tint alongside a decal that resembles bullet holes on the extended clip. Rock Out has unlimited ammo, and does not need to reload a clip. Even if the stand is a gun, Rock Out uses its own abilities on its own, as if the stand has a mind of its own.

Camo
Rock Out is able to shoot bullets at such fast speed that the bullets "disappears." This ability is very helpful when either sneaking up on the victim or in contact with the victim.

Hijack
When upon being shot by Rock Out, the bullet will absorb the victim inside, bringing them inside a suburban home alongside an unknown family of 5. When inside, the family will somehow know the victim, saying that the victim is their family. The family consists of a mother, a father, a teenage son, two daughters one being a gothic adult and the other one being a bookworm teenager, an infant son and a cat. Depending on what time the victim was shot by the stand effects what the family does inside the home meaning if the victim was shot in the morning, the victim will wake up in bed with the mother telling him breakfast is ready or if the victim was shot at night, the family will be getting ready for bed. The family will live life like a normal family but they never seems to leave home. If the victim is a stand user, most likely one that has a humanoid stand, the stand will be still with them, yet they cannot use the stand's main ability. The stand can punch, kick or do everything the user orders them to do. The stand can interact with miscellaneous items and things around the home, but cannot damage or interact with the house (the family, the walls or break furniture, etc). When attempting to escape the house, the family will catch the victim in the act no matter what with anyone from the family being able to catch the victim. When being caught the family will "punish" the victim and the "probability" will occur. Even if the victim doesn't attempt to escape, the probability will still happen.

Probability
When probability happens "fate" will randomly choose what will happen to the victim. The choice given to "fate" with the first and main choice being to kill or disable the victim. The percentage is 60% and 40%, in favor of disable. When "fate" finishes its choice, random things will happen until the first choice objective is complete (kill or disable). If the victim is a stand user, their stand can protect them from the random events but the events will become more challenging the more the victim survives. The one event that is absolute is the sister attempting to kill or disable. When fate chooses the first choice, one of the sisters will start to act weird and will help fate's objective while the events are alongside her helping. The rest of the family members will not notice anything or the sister acting odd, even if the victim tell. The more events the victim survive, the more the sister's power goes beyond human limits, even to the point where she is stronger than the user's stand. When fate possesses the sister, she is now able to be attacked by a stand, but the stand isn't able to kill her. If the victim survives the probability, fate will give up and the user will be taken outside the bullet back into the real world, admitting defeat.

Rock Out is an ordinary Uzi until the victim is shot by it, meaning that a stand with amazing senses or reflexes is able to catch Rock Out's bullets. Stand with a special ability that can manipulate things like time, such as The World or King Crimson, can stop the bullets. DIO and Jotaro is able to stop time and do whatever they want with the bullets and Diavolo can dodge and see what the bullet's intentions are in Time Erase. Golden Experience Requiem can still be able to revert the bullets back to zero. Rock Out's ability Camo is still invisible, even in time stop or time erase. Rock Out needs even the slightest contact with the bullet for its ability to work, even if the bullet just grazes the victim. If the bullets suddenly stops, (if the victim's stand catches it) the ability will not begin.